Darüber hinaus arbeiten die Entwickler am zweiten Patch, der u.a. Absturzursachen beim Abfangen der Ufos beseitigen, den Mehrspieler-Modus verbessern und den Schwierigkeitsgrad "Easy" einfacher machen soll. Wann der Patch erscheinen wird, ist noch nicht bekannt.
Major Fixes
- Abductor roof visibility problems resolved
- Interception game hang issues resolved
-If two interceptors are sent after UFO
-If Skyranger is returning from combat after an Interceptor was already deployed - SHIV inaccessible issues resolved
- AI Alien Activity Hang resolution
- Multiplayer connectivity optimization
Other Fixes
- TempleShip optimization: All Soldiers properly spawn when restarting the mission after clearing the second room of TempleShip
- Snapshot penalty should no longer apply when Overwatching without first moving.
- Easy Difficulty is now easier.
"Again, thanks for all the feedback and for being super patient as we prepare each patch for release. We are always monitoring the forums for issues and will post as soon as we get official updates."
"Defeat screen after beating game: Firaxis is currently aware and researching this issue. We got a couple save files (thanks to you guys) on Oct 22nd that they're looking at. I'll let you guys know as soon as I hear anything about it."
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XCOM: Enemy Unknown - Erfolg, mehr DLC und zweiter Patch
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